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| institutefordissentanddatalove:wekillleaks-alpha-feedback [2024/12/25 14:41] – editor76 | institutefordissentanddatalove:wekillleaks-alpha-feedback [2024/12/25 14:42] (current) – editor76 | ||
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| - | Some feedback to the Wekill//leaks card game I happily play tested not so long ago: | + | Some feedback to the WEKILL |
| * could be nice to have a pictogram for each type, especially a distinctive one for action cards that can be played out of turn | * could be nice to have a pictogram for each type, especially a distinctive one for action cards that can be played out of turn | ||
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| * on the card " | * on the card " | ||
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| * thematic difference between empire and leaks cards would help (e.g. blue/red rim around cards) | * thematic difference between empire and leaks cards would help (e.g. blue/red rim around cards) | ||
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| * the cards refer to a lot of real events, but I wouldn' | * the cards refer to a lot of real events, but I wouldn' | ||
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| * at the game play, the introduction and explanation - although very good - took 30 minutes after a 10 min delay, leading to only about 15 min gameplay for me :/ future playtest events should 1/ have shorter intro 2/ let players figure out the rules from the manual 3/ last at least 90min | * at the game play, the introduction and explanation - although very good - took 30 minutes after a 10 min delay, leading to only about 15 min gameplay for me :/ future playtest events should 1/ have shorter intro 2/ let players figure out the rules from the manual 3/ last at least 90min | ||
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| * generally really nice idea, and would love to support getting a deck! <3 | * generally really nice idea, and would love to support getting a deck! <3 | ||